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Welcome to the Shiba Wiki!

This is the Wiki Page for Hack Club's Shiba Arcade.

It's starting off small for now with some guides to help you get started, but as we progress, if this site turns out to be useful it may become a place for more Shiba things: the games being built, lore behind the event, and the physical arcade machines & event itself.

This is my first time ever making a Wiki before, so expect many fumbles along the way, but it will be a journey we'll make happen together. :)


Psst... while reading this guide I suggest listening to this playlist of songs.

What's Shiba?

Shiba is a game jam where you iterate on a game over some number of weeks (or multiple games), get feedback on how to improve it, and then at the end build an in-person Arcade in Tokyo with other kind Hack Clubbers!

Whether or not you earn your ticket to come, Shiba is an opportunity to become a game developer alongside other teens.


Getting Started

Here are some pages that will help you get started:

  1. Joining the Hack Club Slack
  2. Connecting Hack Club Slack x Hackatime
  3. Connecting Hack Club Slack x Shiba
  4. Connecting Shiba x Hackatime
  5. Making your first game in Godot
  6. Exporting your game for Shiba
  7. Completing your first play test in Shiba